even with that artifact it seems some of my units arent doing "real" damage :/ My latest attempt was using 2 flying units to destry portals fast, but there spawn way to much enemy units, harpies on top = game over. i tried some other army combinations, but well.nothing i tried worked. i reduced the difficulty to the lowest possible level, a lot of my units wear that craftable artifact, but again i simply get overwhelmed. but on my second playthrough attempt i was able to save the important ones and saved upgrades for the time after it.īut the second mission is "saving marcra". 1st is that mission where you fight the master. But i have big troubles with empire aflame campaign. i finished pc2 and both dlc on generalissmo. And im not unexperienced in games of that kind, i.e. I finished the base campaign on the 3rd hardest difficulty = veteran. Don't miss it.First my english isnt as good as it should be, but i hope it is good enough to describe my problems with that dlc. Click here to take a look at the sale.įurthermore, tomorrow on Thursday October 22 we will be streaming Empire Aflame on our own Twitch channel. We're celebrating the release of Empire Aflame with a discount on the whole franchise: until next week you will be able to acquire Fantasy General II: Invasion at 40% off and its first expansion Onslaught at 20% off, while Empire Aflame itself is having a launch discount at 10% off. New Training – your heroes offer new training to your units from the start of the campaign. New Vendors – make use of various merchants and vendors These will also be added to the Onslaught campaign roster. New Main Heroes, New Skills: Moira, the young Transmuter and Filos, the haughty general, all with new faction abilities and skill trees. New secondary heroes such as Szzlag the Devourer and Ocram, the Transmuter each with their own skill tree. New units: 5 new Frost Trolls and 5 different types of Shadow Creatures roam the land. New environments: Winter has come to Keldonia with two new map themes New Faction: Play as the Empire and experience a very different style of campaign with new faction rules. Shadow Forces: A swarm of demonic creatures that can infect settlements and transform them into shadows portals Will you fight the new threat to Keldonia’s very existence or join the Shadow forces and plunge the world into darkness forever? Over 40 maps allow you to play completely different campaigns. In Empire Aflame you will lead the Empire in their own new unique campaign: lead new heroes and new units in the fight to reclaim the Imperial legacy, and take decisions that will forever shape the fate of Keldonia.Ī branching story campaign: Combining the best of the first two campaign systems, Empire Aflame provides an intense story following the young Transmuter Moira in her rise to power while offering a wealth of map choices and completely different ways to play. In this next chapter of the Keldonia campaign, you fight as the Empire facing a new type of enemy, born from the Shadowlord’s realm and spreading like a dark plague.Įmpire Aflame is the second expansion for Fantasy General II, the sequel to the beloved fantasy wargame from the 90s. Join the forces of the Shadowlord or resist him and seek to stem the tide of his minions. You will decide the fate of the fallen Empire and all of Keldonia. Summon undead to your side or conscript villagers into your ranks, cast powerful draining magic or direct your army into different formations to adapt them to your needs. Keep the Imperial Peace in the Northern Provinces and fight Frost Trolls, Harpies and Barbarian raiders as the young transmuter Moira and the Imperial noble Filos and discover a dark secret at work in the Shadows. A Civil War is ravaging the Empire, laying waste to the once proud realm.
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